Oh my gosh y'all, today is the day my game, Snake People: A Game of Anticipatory Grief went up on Kickstarter as part of #ZineQuest! Threading unlocked.
Sit down with your friends to craft a shared world of mortality and hope.
Snake People is a zine for a 6-scene storytelling game that takes maybe 45-90 minutes to play.
A playtester just described as "if you enjoy making things up and talking about heavy shit in a fun way with your friends, THIS HERE is for you."
"playtested this, and it's really good at enabling players to feel and evoke genuine feeling in others. Highly recommend!"
The game came into being after my father's death last march, and as I watched the climate marches and realized how a whole new generation was coming into its own.
It's a game of death and generations.
but it's funny too. The game's name come from the idea of Millennials as these "Snake people" and the browser plugin which changed the word, as well as called the recession "The Time of Shedding and Cold Rocks" which got into the NYT 😅
Also, a fun thing in the game... You can play whatever kind of snake person you want!
And that can be really cool and personalized.
I made the game about "snake people" because of the Millennial joke, but also because if we're gonna grapple with hard things, it may be easier to imagine ourselves in a different, fantasy-esque world and as different people.
But I don't tell you who you have to be...
You want to be a group of Silurians emerging from the underground after humans have made the planet virtually unliveable for themselves, but nice and warm for you?
Choose your species, choose your apocalypse.
I can't put that in the book, of course, because Silurians are copyrighted, but whatever concepts live in your head, whatever concepts your group shares -- these are concepts you can use together to craft a world.
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